![]() As V obtains the access token, they will have to call for the lift, which will only arrive after a significant amount of time, leaving V in the lobby having to defend against guards that will spawn from time to time, including Juggernauts - their Mk.31 HMGs will prove very useful, and by the time you run out of ammo, another juggernaut will have appeared. More guards will spawn and they will have to be defeated in order for the token to be looted. After defeating the guards along with two Arasaka mechs, Johnny leads V to the elevator for which an access token is needed. In the entrance area, V will have to fight two Arasaka Samurais and three Arasaka Special Agents who are all at maximum level. A level in the mid-40s or higher as well as good equipment is therefore advisable.Ĭhoosing Johnny's "suicide run" option will result in an immediate cut right to the front entrance of Arasaka Tower. Although the game won't prompt "load last save" and cut to credits instantly, it can be resumed from autosave points (first after descending to the mainframe level, second immediately before confrontation with Smasher). The longer it takes to complete the mission, the harder it gets to survive.ĭying at any point will result in a credit roll, which is similar to the "easy way out" ending.
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